Diligent and well versed in both computer hardware and software, including Photoshop, Animate, and Maya. Offers solid critical thinking and communication skills and a desire to pursue a career in game design and/or animation.
Rigging
Centaur Rig – Model from TurboSquid
Rigged by myself in Maya.
Includes flexi-planes, standard IK/FK switches, world/headspace switches, and facial controls.
UT Dallas Spring 2021 AnimJam Submission
The result of our team, the Mayans, work for the 2021 UTD Spring AnimJam. The theme was: “Garden of…”
Animation, 2D Assets, Editing – Bayang Flores
3d Modeling, Texturing – Donyetta Fritz
Rigging, Lighting, Set Design, Sound Design, 2D Animation – Eric Southerland
Sound Effects free from FreeSound.org
Song: Remember by KaizanBlu
Game Design
Donegal – A Twine Adventure – Link to Google Drive
Donegal – Choose Your Own Adventure developed in Twine 2.0 using Sugarcube HTML and Javascript.
Disengaged – Concept Document for a isometric, story-driven puzzle game in space.
Aspect – Capstone project I conceived, wrote, and subsequently developed in Gamemaker 2.0 with Cesar Ramirez and Amber Litke.
Azimuth – Board Game Materials – Link to Google Drive
Azimuth – An asymmetric role-playing card game written and designed by myself, with board art by Cesar Ramirez.
Procedural Animation
An audio driven particle system created in Houdini, using the song Busy Earnin’ by Jungle.
Sound Design
A quick sound design project using narration from Samuel Welch, effects from FreeSound.org, the song “Arthur Wakes Up” from the film Hitchhiker’s Guide to the Galaxy, and composed in ProTools.
